Fableborne - Environments

Forest biome / procedural island generation concept. This was created in a modular fashion to allow for future reuse and exploration of many different elements within one image.

Forest biome / procedural island generation concept. This was created in a modular fashion to allow for future reuse and exploration of many different elements within one image.

Early island sketch

Early island sketch

Architecture exploration sketches

Architecture exploration sketches

Edge dressing sketches, always pushing for more parallax in the player view.

Edge dressing sketches, always pushing for more parallax in the player view.

Overgrowth exploration

Overgrowth exploration

Early island concept

Early island concept

Portal ideas

Portal ideas

Portal ideas

Portal ideas

Environment VFX ideas

Environment VFX ideas

Distance object examples

Distance object examples

Colour keys

Colour keys

 Island detail crop

Island detail crop

Process Video

In-game screenshot

In-game screenshot

Fableborne - Environments

A few of the environment concepts I did during my time on ARPG/building game "Fableborne"