Key art concept created whilst establishing the art direction for the project. The main aim of this image was to get the team, including outsource partners, excited and on board with the game vision. Later, it also served as a marketing illustration.
Early exploration sketches
Key art thumbnail and ideas for the Esperwood tree.
Arrow tower sketches
Arrow tower concept
Avi Concept
Heart of the Island - Variations with depletion
Heart of the Island - Game view mockups
Spike traps
Bat sketches
Fire zone concept - flames
Fire zone concept - magma
Character proportion tests
Kiara exploration
Kiara exploration
Hero face sketches
Kiara's staff variants
Feedback notes on the 3D model
Kiara back view costume sketches
Kiara final concept
In-game screenshot
Fableborne - Characters & Props
Various concepts done for the action-RPG game "Fableborne"